GATE ME Preparation

Engineering
Mechanics

Complete formula sheet — statics, dynamics, kinematics, friction, trusses, MOI & virtual work. Theory cards + memory tricks. Built for GATE ME aspirants.

📐 Statics 🔄 Dynamics 🏗️ Trusses 🔩 Friction 📏 Kinematics ⚖️ MOI 💡 Virtual Work 🎡 Simple Machines
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Formulas
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Topics
12+
Memory Tricks
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01 / 08
Statics & Force Systems
Concurrent & coplanar forces, resultant, equilibrium, Lami's theorem
Theory
Force & Its Characteristics
A force is defined by its magnitude, direction, and point of application (3 characteristics — memorise as M-D-P).
  • Concurrent forces: all pass through one point
  • Coplanar forces: lie in the same plane
  • Collinear forces: act along the same line
  • Coplanar parallel forces: parallel lines, same plane
Formula
Resultant of Two Forces
R = √(P² + Q² + 2PQ·cosθ)
tanα = (Q·sinθ) / (P + Q·cosθ)
R = resultant magnitude · P, Q = forces · θ = angle between P & Q · α = angle R makes with P
Formula — GATE Favourite
Lami's Theorem
A/sinα = B/sinβ = C/sinγ
Applies when 3 concurrent coplanar forces are in equilibrium.
α = angle opposite to A · β = angle opposite to B · γ = angle opposite to C.
All three angles must sum to 360°.
Theory
Conditions of Equilibrium
For a body to be in static equilibrium, two conditions must be satisfied:
  • F = 0 → Sum of all forces = 0
  • M = 0 → Sum of all moments about any point = 0

In 2D: ΣFx = 0, ΣFy = 0, ΣM = 0 (3 equations, 3 unknowns max for determinate structures).
Formula
Moment of a Force
M = F × d
Varignon's Theorem: MO(R) = ΣMO(Fi)
M = moment (N·m) · F = force (N) · d = perpendicular distance from pivot (m)
Varignon's Theorem: Moment of resultant = algebraic sum of moments of components.
Formula
Couple
C = F × d
A couple consists of two equal, opposite, non-collinear forces.
C = couple moment · F = magnitude of each force · d = perpendicular distance between them.
A couple produces pure rotation only — net force = 0.
🧠 Memory Trick
Lami's Theorem — "Opposite Sins"
Each force is divided by the sine of the angle opposite to it (the angle not between the other two forces, but the angle "facing" that force).

Think: "Each force / its Opposite Sin" — and all three ratios are equal.
🎯 GATE Focus — Statics
High-Probability GATE Questions
  • 3-force concurrent equilibrium using Lami's theorem — appears every 2nd year
  • Resultant of forces on a body + direction angle
  • Moment about a point from distributed/point loads
  • Couple equivalence and wrench systems
📋
02 / 08
Free Body Diagram & Support Reactions
FBD procedure, support types, beam reactions, static determinacy
Theory
FBD — What to Include
A Free Body Diagram isolates a body from its environment. Include:
  • Applied loads — all external forces/moments
  • Reaction forces — at supports
  • Weight — at centre of gravity
  • Do NOT include internal forces or forces on other bodies

Draw the FBD first before writing any equilibrium equation — non-negotiable in GATE.
Theory
Support Types & Reactions
  • Roller (1 reaction): perpendicular to surface only
  • Pin/Hinge (2 reactions): H + V components
  • Fixed/Cantilever (3 reactions): H + V + moment
  • Link (1 reaction): along the link axis

Determinacy condition: For beams, if unknowns = 3, it's statically determinate. More → indeterminate.
Formula
Simply Supported Beam — Point Load at 'a' from left
RA = W·b / L
RB = W·a / L
W = point load · a = distance from A · b = distance from B · L = total span
Take moments about A to find RB, then ΣFy = 0 for RA.
Formula
UDL on Simply Supported Beam
RA = RB = w·L / 2
w = UDL intensity (N/m) · L = span (m)
For symmetry, reactions are equal. Total load = wL acts at centre.
🧠 Memory Trick
Reaction from opposite end rule
For a simply supported beam with point load W:

RA = W × (distance from B) / L

Closer to B means more reaction at A — the reaction is "pulled" towards the near support. Remember: reaction is proportional to how close the load is to the opposite support.
🎯 GATE Focus — FBD
High-Probability GATE Questions
  • Finding support reactions with multiple loads (point + UDL + moment)
  • Identifying static determinacy/indeterminacy
  • Overhanging beam reactions
  • FBD of pin-connected structures
🏗️
03 / 08
Trusses
Method of Joints, Method of Sections, zero-force members, determinacy
Theory
Truss Assumptions
A perfect truss assumes:
  • All members are two-force members (carry only tension or compression)
  • Loads applied only at joints
  • All joints are frictionless pins
  • All members are straight
This means: no bending in members — purely axial forces only.
Formula — Critical
Determinacy of Truss
m + r = 2j → Determinate (Perfect Truss)
m + r < 2j → Deficient (Mechanism)
m + r > 2j → Redundant (Indeterminate)
m = number of members · r = number of external reactions · j = number of joints
Theory
Zero-Force Members — Inspection Rules
Identify zero-force members without calculation:
  • Rule 1: At a joint with only 2 members (and no external load), both members carry zero force.
  • Rule 2: At a joint with 3 members where 2 are collinear and no external load — the 3rd member carries zero force.
Zero-force members add structural stability — don't remove them physically!
Theory
Method of Joints vs Method of Sections
Method of Joints:
  • Isolate each joint, apply ΣFx = 0, ΣFy = 0
  • Start at joint with ≤2 unknowns
  • Best when you need ALL member forces
Method of Sections:
  • Cut through ≤3 members, take a section, apply ΣFx, ΣFy, ΣM = 0
  • Best when you need force in ONE specific member (faster in GATE)
Method
Method of Joints — Sign Convention
Assume all members in Tension (+)
If calculated force is positive → member is in tension (being pulled apart)
If negative → member is in compression (being pushed together)
Draw arrows away from joint on FBD for assumed tension.
🧠 Memory Trick
Sections Method — "≤3 and Take Moments"
Cut must pass through ≤3 members (because you have 3 equilibrium equations).

Then take moment about the intersection of the other two unknown members — this eliminates them and gives you the third directly.

Cut → Isolate → Take moment at smart point → Direct answer
🎯 GATE Focus — Trusses
High-Probability GATE Questions
  • Find force in a specific member using Method of Sections
  • Identify zero-force members in a given truss
  • Determine if truss is perfect/deficient/redundant using m + r vs 2j
  • Pratt vs Warren truss — type identification
🔩
04 / 08
Friction
Dry friction (Coulomb's law), angle of friction, wedge & screw friction, belt friction
Theory
Coulomb's Laws of Dry Friction
  • Friction force is proportional to normal force: F = μN
  • Friction is independent of contact area
  • Static friction ≥ Kinetic friction: μₛ > μₖ
  • Kinetic friction is independent of velocity (approximately)
  • Friction acts opposite to impending/actual motion
Formula
Friction Fundamentals
Fmax = μₛ × N
tanφ = μ
Angle of repose θ = φ = tan⁻¹(μ)
μₛ = static friction coefficient · N = normal force
φ = angle of friction (= angle of repose for inclined plane)
At angle of repose, body is on verge of sliding.
Formula — GATE Favourite
Wedge Friction
P = W · tan(α + φ) [push up wedge]
P = W · tan(αφ) [push down wedge]
Self-locking if αφ
P = applied force · W = load · α = wedge angle · φ = friction angle = tan⁻¹(μ)
Self-locking: wedge stays in place when P is removed.
Formula — GATE Favourite
Belt / Rope Friction (Capstan Equation)
Ttight / Tslack = e^(μθ)
ln(T₁/T₂) = μθ
T₁ = tight side tension · T₂ = slack side tension
μ = coefficient of friction · θ = angle of wrap in radians
For flat belt: same formula. For V-belt: replace μ with μ/sin(β/2)
Formula
Screw (Square Thread) Jack
P = W · tan(α + φ) [lifting]
P = W · tan(φα) [lowering]
η = tanα / tan(α + φ)
α = lead angle = tan⁻¹(l/πd) · φ = friction angle · l = lead · d = mean diameter
η = efficiency. Max η when α = 45° − φ/2.
🧠 Memory Trick
Belt Friction: "tight OVER slack = e to the μθ"
Ttight > Tslack always. The ratio = e^(μθ).

"Tight Over Slack = Exponent (mu × theta)"

θ must be in radians. 180° = π radians. 360° = 2π. This is the single most common belt friction mistake in GATE.
🎯 GATE Focus — Friction
High-Probability GATE Questions
  • Belt friction: find T₁ given T₂, μ, and wrap angle
  • Self-locking condition for wedge or screw
  • Efficiency of screw jack
  • Minimum force to push block up inclined plane with friction
📏
05 / 08
Kinematics of Particles & Rigid Bodies
Rectilinear, projectile, curvilinear, relative motion, rotation
Formula — Fundamental
Equations of Motion (Constant Acceleration)
v = u + at
s = ut + ½at²
v² = u² + 2as
s = (u + v)t / 2
u = initial velocity · v = final velocity · a = acceleration · s = displacement · t = time
Formula
Projectile Motion
R = u²·sin(2θ) / g
H = u²·sin²θ / (2g)
T = 2u·sinθ / g
R = range · H = max height · T = total time of flight
u = initial velocity · θ = launch angle · g = 9.81 m/s²
Max range when θ = 45° → Rmax = u²/g
Formula
Curvilinear Motion — Normal & Tangential
at = dv/dt (tangential acceleration)
an = v² / ρ (centripetal/normal acceleration)
a = √(at² + an²)
ρ = radius of curvature · v = speed at the point
an always points toward centre of curvature. at is tangent to path.
Formula
Angular Kinematics (Rotation)
ω = ω₀ + αt
θ = ω₀t + ½αt²
ω² = ω₀² + 2αθ
v = ωr · at = αr · an = ω²r
ω = angular velocity (rad/s) · α = angular acceleration (rad/s²) · θ = angular displacement (rad) · r = radius
Formula
Relative Motion
vB/A = vB − vA
vB = vA + ω × rAB
vB/A = velocity of B relative to A
For rigid body: velocity of B = velocity of A + rotational component (ω × r)
Where rAB = position vector from A to B.
🧠 Memory Trick
Projectile: "Range = u²sin2θ / g"
SURGE:
Sin(2θ) × ÷ G = Range

For maximum range (θ = 45°): sin(90°) = 1, so Rmax = u²/g — the simplest formula.

Two angles give same range: θ and (90° − θ). E.g., 30° and 60° give identical range.
🎯 GATE Focus — Kinematics
High-Probability GATE Questions
  • Velocity & acceleration of a point on a rotating rigid body
  • Instantaneous centre of velocity for mechanisms
  • Relative velocity between two links of a mechanism
  • Projectile range at different angles
🔄
06 / 08
Dynamics — Newton's Laws & Energy Methods
Newton's laws, impulse-momentum, work-energy theorem, collision, D'Alembert's principle
Theory
Newton's Laws of Motion
  • 1st Law (Inertia): Body remains at rest or uniform motion unless acted on by external force
  • 2nd Law (F = ma): Net force = mass × acceleration. Direction of acceleration = direction of net force.
  • 3rd Law (Action-Reaction): Every action has equal and opposite reaction. Forces act on different bodies.
Formula
Work-Energy Theorem
Wnet = ΔKE = ½mv₂² − ½mv₁²
KE = ½mv²
PE (gravity) = mgh
Net work done on body = change in kinetic energy
Conservation of energy (no friction): KE₁ + PE₁ = KE₂ + PE₂
Formula
Impulse-Momentum Theorem
t = Δ(mv) = m(v₂v₁)
Linear Momentum: p = mv
Impulse = change in momentum. Useful when force acts for a short time (impact problems).
Conservation of momentum: if ΣFext = 0, then Σ(mv) = constant.
Formula — GATE Favourite
Coefficient of Restitution (Collision)
e = (v₂ − v₁) / (u₁ − u₂) = relative velocity of separation / relative velocity of approach
e = 1 → Perfectly Elastic
e = 0 → Perfectly Inelastic (stick together)
u₁, u₂ = velocities before collision · v₁, v₂ = velocities after
Use with momentum conservation to find v₁, v₂.
Formula
D'Alembert's Principle
ΣF − ma = 0
D'Alembert adds an imaginary inertia force = −ma (opposite to acceleration) to convert a dynamic problem into a static one.
Useful for: Atwood's machine, accelerating frames, connected bodies.
🧠 Memory Trick
Elastic vs Inelastic: "e = 1 for Elastic, e = 0 for Zero-energy"
Elastic (e = 1): Kinetic energy AND momentum conserved. Balls bouncing perfectly.

Inelastic (e = 0): Stick together, momentum conserved, KE is NOT.

For GATE: always write momentum conservation equation first, then use e to write the second equation.
🎯 GATE Focus — Dynamics
High-Probability GATE Questions
  • Collision problems: find velocity after impact using e + momentum conservation
  • Connected body problems (Atwood's machine via D'Alembert)
  • Work done by friction on inclined plane
  • Velocity after drop using energy conservation
⚖️
07 / 08
Moment of Inertia & Centroid
Area MOI, mass MOI, parallel axis theorem, perpendicular axis theorem, centroid of standard shapes
Formula — Core Theorems
Parallel & Perpendicular Axis Theorems
Parallel: Ixx = IG + Ad²
Perpendicular: Iz = Ix + Iy (for thin laminas)
IG = MOI about centroidal axis · A = area · d = distance between axes
Perpendicular axis theorem: applies only to planar laminas (2D bodies). z-axis perpendicular to the plane.
Reference Table
Area MOI of Standard Shapes (Centroidal)
ShapeIxx (centroidal)Iyy (centroidal)Centroid from base
Rectangle (b × h)bh³/12hb³/12h/2 from base
Triangle (base b, height h)bh³/36h/3 from base
Circle (radius r)πr⁴/4πr⁴/4Centre
Semicircle (radius r)0.11r⁴πr⁴/84r/3π from base
Hollow Circle (R, r)π(R⁴−r⁴)/4π(R⁴−r⁴)/4Centre
Formula
Mass Moment of Inertia
I = ∫ r² dm
I = mk² (k = radius of gyration)
Common mass MOIs:
Solid cylinder (about axis): I = ½m
Solid sphere: I = 2/5·m
Thin rod (about centre): I = m/12
Thin rod (about end): I = m/3
🧠 Memory Trick
Circle, Rect, Triangle: "4, 12, 36"
Area MOI denominators follow a pattern:
Circle: πr⁴/4
Rectangle: bh³/12
Triangle: bh³/36

"Four, twelve, thirty-six" — each is 3× the previous. Once you know the denominators, the numerators follow from geometry.
🎯 GATE Focus — MOI
High-Probability GATE Questions
  • MOI of composite sections using parallel axis theorem
  • Radius of gyration of a section
  • Centroid of L-section or T-section
  • Rolling without slipping problems using mass MOI
💡
08 / 08
Virtual Work & Simple Machines
Principle of virtual work, ideal machines, mechanical advantage, efficiency
Theory
Principle of Virtual Work
For a system in equilibrium, the total virtual work done by all forces during any virtual displacement is zero.

δW = ΣF · δr = 0

Advantages:
  • No need to find reaction forces at fixed supports
  • Only active forces (doing virtual work) appear
  • Powerful for multi-body mechanism analysis
Formula
Mechanical Advantage & Efficiency
MA = Load (W) / Effort (P)
VR = distance moved by Effort / distance moved by Load
η = MA / VR × 100%
For ideal machine (no friction): MA = VR → η = 100%
For real machine: MA < VR → η < 100%
Self-locking condition: η < 50%
Reference
VR of Common Simple Machines
MachineVelocity Ratio (VR)
Pulley — single movable2
Pulley — n movable pulleys2n
Screw Jack2πl / p (l=arm, p=pitch)
Wheel & AxleR / r
Inclined Plane1 / sin θ
Wedge1 / sin α
🧠 Memory Trick
Virtual Work: "Only Active Forces Count"
Reaction forces at fixed pins and smooth surfaces do NO virtual work — because they are perpendicular to the allowed virtual displacement (or the displacement is zero).

So when writing the virtual work equation, skip all reactions and only include applied loads and weights. This simplifies complex multi-body problems dramatically.
🎯 GATE Focus — Virtual Work & Machines
High-Probability GATE Questions
  • Find equilibrium position of a mechanism using virtual work
  • Efficiency of a machine given MA and VR
  • Self-locking condition for machines
  • Pulley system VR and effort required
Quick Reference
Essential Constants & Unit Conversions
Commonly used in GATE Engineering Mechanics calculations
Gravity
g = 9.81 m/s²10 m/s² (in GATE)
1 radian
180°/π ≈ 57.3°
π (pi)
3.14159 (use 22/7 for quick calc)
e (Euler's number)
2.71828 (needed for belt friction)
1 N·m = 1 J (Joule)
Work = Force × Displacement
1 kW = 1000 W
Power = Work / Time = F·v
1 rad/s → RPM
N = 60ω / 2π = 30ω/π
Angle of repose
tanθ = μ (slope where object just slides)